| __init__(self, hass, config_entry) | homeassistant.components.roon.server.RoonServer | |
| _exit | homeassistant.components.roon.server.RoonServer | private |
| _id_by_roon_name | homeassistant.components.roon.server.RoonServer | private |
| _roon_name_by_id | homeassistant.components.roon.server.RoonServer | private |
| add_player_id(self, entity_id, roon_name) | homeassistant.components.roon.server.RoonServer | |
| all_player_ids | homeassistant.components.roon.server.RoonServer | |
| all_playlists | homeassistant.components.roon.server.RoonServer | |
| async_create_player_data(self, zone, output) | homeassistant.components.roon.server.RoonServer | |
| async_do_loop(self) | homeassistant.components.roon.server.RoonServer | |
| async_reset(self) | homeassistant.components.roon.server.RoonServer | |
| async_setup(self, tries=0) | homeassistant.components.roon.server.RoonServer | |
| async_update_changed_players(self, changed_zones_ids) | homeassistant.components.roon.server.RoonServer | |
| async_update_players(self) | homeassistant.components.roon.server.RoonServer | |
| config_entry | homeassistant.components.roon.server.RoonServer | |
| entity_id(self, roon_name) | homeassistant.components.roon.server.RoonServer | |
| hass | homeassistant.components.roon.server.RoonServer | |
| offline_devices | homeassistant.components.roon.server.RoonServer | |
| roon_id | homeassistant.components.roon.server.RoonServer | |
| roon_name(self, entity_id) | homeassistant.components.roon.server.RoonServer | |
| roonapi | homeassistant.components.roon.server.RoonServer | |
| roonapi_state_callback(self, event, changed_zones) | homeassistant.components.roon.server.RoonServer | |
| stop_roon(self) | homeassistant.components.roon.server.RoonServer | |
| zones(self) | homeassistant.components.roon.server.RoonServer | |